“When even Warhammer nerds leave the battlefield, isn’t it time the anti-woke mob laid down their arms?”, writes Jasper Jackson in the Guardian Observer. Mr Jackson starts by introducing himself as a Warhammer player. I shall likewise declare my interest by introducing myself as a former payer of mighty sums to buy Warhammer kits for a member of my family. I was aware enough of the game to smugly chide the Observer sub-editors for failing to distinguish between Warhammer 40K and proper Warhammer. (I was promptly de-smugged by the discovery that someone has gone and changed the Eldar into Aeldari without telling me. What brought that on, then, an attack of elite T’au copyright lawyers?)
I digress. Mr Jackson continues,
But in recent weeks the sprawling Warhammer fandom has been enveloped in a dramatic controversy – or at least you would think so, from some news headlines.
“It’s Wokehammer! Games Workshop engulfed in gender row with fans after it said Warhammer squadron that was previously thought of as men-only has ‘always had females’,” screamed one MailOnline headline. What had prompted these claims of outrage was Games Workshop introducing a new female character into one of its science fantasy games, Warhammer 40,000. The character in question was part of a group of genetically engineered warriors called Custodes, which had, so far, not had any women models in it – but, according to Games Workshop, had always been included in the weighty narrative “lore” of the game.
The Mail had seen a number of tweets complaining about it, such as one from a games designer saying that Games Workshop was “‘gender flipping’ characters for ‘woke points’”. This was portrayed as a widespread backlash from fans. But, as a fan who frequently browses message boards for tips on playing and painting, or to look at interesting bits of background dug up by people who have bothered to read the many books published about the various Warhammer universes, my experience has been quite different.
If you actually look at the online spaces where fans of the games discuss the hobby they love, most don’t seem very bothered.
I commend the Mr Jasper’s eschewal of sensationalism. But as a pitch for an Observer piece, “most don’t seem very bothered” has its limitations. Eight paragraphs to learn that Reddit slumbers. What, I started to wonder, is this article for? In the ninth paragraph, I found out:
But where once those getting angry about changes bringing greater inclusivity might have been the overwhelming majority, this time they seem at best a vocal minority. That this is the mood on Reddit is even more surprising, given that the social network was once one of the primary breeding grounds for Gamergate, the toxic online movement of 2014-15 that spewed hate towards women with the temerity to create, play, enjoy and critique video games.
Despite not being a Warhammerer myself, I do have an alternative hypothesis to offer Mr Jackson as to why Gamergate exploded and Custogate fizzled: it is that people react differently to things that are different.
BONUS OVERNIGHT MUSINGS: The reason why the Warhammer community finds the retconning of the Custodes order to include females to be, at most1, slightly annoying in a “Put a chick in it and make her gay” kind of way, is that “Custodian Calladyce Taurovalia Kesh” is just one new character in a sprawling fictional ‘verse. Warhammer clearly were jumping on a bandwagon in the Orwellian way that they intoned “Since the first of the Ten Thousand were created there have always been female Custodians” despite never having previously mentioned this in the 37 years since the game was released. In addition, as someone quoted in the Daily Mail article suggested, the Sisters of Battle have a right to feel slighted2, especially given their feminist origin story: the order was created to circumvent a rule that the Ecclesiarchy was not permitted to maintain any “men under arms”. But in the end, allowing for the two nitpicks I mentioned, Warhammer’s adverts offering the Calladyce product line for sale would get four stars on eBay for the honesty of their product description.
In contrast, the whole point about Gamergate was industry-wide dishonesty in product descriptions. Jasper Jackson, who seems a nice Guardian-reading boy, thinks Gamergate was about male gamers hating female gamers, and also thinks, not entirely logically, that male gamers who hate female gamers would also hate female fictional characters appearing in their games. With those assumptions it would make sense to be pleasantly surprised that the number of woman-hating male gamers had gone down since 2014-15. The problem with that line of thought is that conclusions drawn from wrong assumptions are worthless. This summary of Gamergate given by commenter “bobby b” in 2017 was rightly praised as being far more accurate than anything you’ll find on Wikipedia:
I still get a chuckle out of how it all started – one guy who, discovering that his game-designer girlfriend was spreading her charms widely, wrote a long blog post about it, letting out the secret that her paramours were writers in the game-critique industry who were giving games high ratings for factors unrelated to the actual games (wink wink).
And then he got piled on by people defending her right to lie to him and sleep around because she was a poor repressed woman, and then they got piled on by guys saying, no, she’s a whore and so are these game critics, and then the SJW types decided all gamer-guys were nerdy neanderthals who hated women, and the fun began.
1 Or not annoying at all. In the comments below, “Agammamon” puts forth a satisfying in-universe justification for the existence of female Custodes.
2It is not wise to slight a member of the Adepta Sororitas.